

The worst dips we’ve seen are to 26/27 in certain moments. The frame rate averages 30 FPS now on a wide range of systems.
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Everything in the code and data is either frames 30, assumes 30, or hard-coded to expect 30 FPS. “The entire engine was built around the game running at 30 FPS. "He also explained why it won’t run at 60fps. It was funky, certainly, and that’s part of its DNA.”" That’s subjective of course, but we’re trying to capture and preserve what PD was, not re-create it. “We didn’t have source is the major reason, and also because for a 2004 game, it holds up well in comparison to other games from that time. "Isgreen first noted that the original assets were used because the company didn’t access to the raw texture files. Really? Interesting because you're the one crying on my shoulder saying that MS is making a big deal out of this game and how Sony neeeeever makes a big deal for their remakes. "I think you're just upset because they're making a bigger deal out of this." But you seem to be under the impression that MS is promoting this non-stop. You know this but chose to ignore this out of the pure ignorance you continue to display.Īgain this is a Gamingbolt article that has once again taken a story from somewhere else and made it their own. Mind you, Microsoft has spent very little talking about this game except for a few tweets that barely qualifies as "Microsoft literally won't shut up" as you put it. "Mind you it is Microsoft that continues to talk about this game." The first four paragraphs has nothing to do with anything so I'll skip those. Gangsta_red 1977d ago (Edited 1977d ago )Īctually, let me address this since you seem to be replying to all my comments with nonsense.

Someone correct me there, but even still if the original game had it that's still pretty bad to have them return IMO. It just bothers me that this is just a HD Re-release and they have the balls to tack on Microtransaction with it. Like I said, I understand that as we have seen this plenty of times in the past with other games. I hear nothing but good things about the original game and I'll have to give this a go when it launches on Below I may not own a Xbox console and all, so my opinion to some may be moot, but as a gamer this is just awful to see.
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How did this go from a full blown remake, to a HD Remaster PS2 to PS4 typish game with added Microtransactions. It looks cleaner for sure with the resolution bump and i'm sure it'll be fun to play. This seems like a really cruddy deal, so it uses original assets from 2004, no performance boost (or at least stable 30fps), and it has a way to nickle and dime people on-top of that. I mean I understand the reasoning with the whole, the game wasn't originally built with 60FPS In mind, but the original didn't have Microtransaction either did it?
